📄️ Body Nodes
Drop-in replacements for Godot's body nodes that expose Rapier-only settings in the inspector. Use them exactly like the node they extend.
📄️ Joint Nodes
Extended Godot joints
📄️ Physics Server
RapierPhysicsServer2D and RapierPhysicsServer3D extend Godot's physics servers with the methods below. Everything works on plain Godot nodes; the body and joint nodes are inspector conveniences over this API.
📄️ Fluid Nodes
How to use fluids is covered in Fluids and the tutorial. This page lists the classes.
📄️ State Manager
RapierStateManager2D / RapierStateManager3D save and restore whole-space physics state. Concepts, limitations and formats are covered in Serialization; this page lists the API.