v0.8.37
· One min read
What's Changed
- Cross platform determinism tests by @RaphaelLEMAS in https://github.com/appsinacup/godot-rapier-physics/pull/561
- enhanced-determinism feature does not guarantee cross-platform determinism for 3D by @RaphaelLEMAS in https://github.com/appsinacup/godot-rapier-physics/pull/564
- use native quaternion manipulation instead of manually doing it by @RaphaelLEMAS in https://github.com/appsinacup/godot-rapier-physics/pull/565
- Remove default features also so it's less confusing. by @Ughuuu in https://github.com/appsinacup/godot-rapier-physics/pull/566
- Possible fixes to crash on reload of server by @Ughuuu in https://github.com/appsinacup/godot-rapier-physics/pull/567
- Fix crash by cloning list so it doesn't clash while iterating by @Ughuuu in https://github.com/appsinacup/godot-rapier-physics/pull/569
Full Changelog: https://github.com/appsinacup/godot-rapier-physics/compare/v0.8.36...v0.8.37
