v0.8.22
· One min read
What's New?
- Add joint softness finally by @Ughuuu in https://github.com/appsinacup/godot-rapier-physics/pull/439
- update hashbrown. Also add threadcount. by @Ughuuu in https://github.com/appsinacup/godot-rapier-physics/pull/442
- Fluid: Implement get_particle_in_circle/sphere and Salva Particle Logic Refactors by @iLLsen in https://github.com/appsinacup/godot-rapier-physics/pull/440
- Add stuck logic to the chracter controller by @Ughuuu in https://github.com/appsinacup/godot-rapier-physics/pull/443
- fix character bodies not using excepted bodies by @Ughuuu in https://github.com/appsinacup/godot-rapier-physics/pull/444
- fix ccd not setting after shape recreate by @Ughuuu in https://github.com/appsinacup/godot-rapier-physics/pull/445
- always send 1 collision, even if predictive contact by @Ughuuu in https://github.com/appsinacup/godot-rapier-physics/pull/446
- small fix to cast motion by @Ughuuu in https://github.com/appsinacup/godot-rapier-physics/pull/447
Learn how to install
Read the Getting Started documentation.
Join the conversation on Discord.
Full Changelog: https://github.com/appsinacup/godot-rapier-physics/compare/v0.8.21...nightly
